GPU-parallel interpolation using the edge-direction based normal vector method for terrain triangular mesh
Wu, Jiaji ; Deng, Long ; Jeon, Gwanggil ; Jeong, Jechang
- Link zu diesem Datensatz
- https://d-nb.info/1094945242
- Titel
- GPU-parallel interpolation using the edge-direction based normal vector method for terrain triangular mesh
- Art des Inhalts
- Teil eines Werks
- Verfassangaben
- by Jiaji Wu, Long Deng, Gwanggil Jeon, Jechang Jeong
- Autor(en)
-
- Wu, Jiaji
- Deng, Long
- Jeon, Gwanggil
- Jeong, Jechang
- Organisation(en)
-
- SpringerLink (Online service)
- Zeitliche Einordnung
- Erscheinungsdatum: 2016
- Umfang/Format
- Online-Ressource
- ISSN
18618219- DOI
- 10.1007/s11554-016-0575-1
- Online
- https://doi.org/10.1007/s11554-016-0575-1
- Sprache
- eng
- DDC-Klasse(n)
- Schlagwörter
-
- (lcsh)Computer science.
- (lcsh)Multimedia information systems.
- (lcsh)Computer graphics.
- (lcsh)Image processing.
- (lcsh)Pattern recognition.
- Computer Science.
- Image Processing and Computer Vision.
- Multimedia Information Systems.
- Computer Graphics.
- Pattern Recognition.
- Signal, Image and Speech Processing.
- Frühere/spätere Titel
-
- Enthalten in: Journal of real-time image processing
- Enthalten in: Journal of real-time image processing
- Enthalten in: Journal of real-time image processing
- Stand
- 15.02.2026 03:19
- Im Katalog seit
- 06.03.2026