„Computer Games“
Suchergebnisse
3.262 Treffer
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Dietmar Meinel (Hg.): Video Games and Spatiality in American Studies: Video Games and the Humanities
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Order cones: a tool for deriving k-dimensional faces of cones of subfamilies of monotone games
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Team formation through an assessor: choosing MARL agents in pursuit–evasion games
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Implementing bargaining game-based fuzzy cognitive map and mixed-motive games for group decisions in the healthcare supplier selection
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Martin Hennig, Marcel Schellong (Hg.): Überwachung und Kontrolle im Computerspiel
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Curating Player Experience Through Simulations in City Games
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Convergence to Equilibrium of Logit Dynamics for Strategic Games
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Grundwissen Game Studies und Ludologie – Theorie und Praxis
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Computerspiele: Grundlagen, Psychologie und Anwendungen
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An Introduction to Spatial Sound Rendering in Virtual Environments and Games
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On a Characterization of Evasion Strategies for Pursuit-Evasion Games on Graphs
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Mytholudics – Games and Myth
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"Serious Gaming" – oder Spielen ernst nehmen : Ein Forschungsprogramm
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Topological influence and locality in swap schelling games
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Außer Kontrolle – Unsere Kinder, ihre Süchte - und was wir dagegen tun können
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Editorial Note—Edutainment: E-Learning and Games
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Time to Rethink: A Reflection on the First Five Years of The Computer Games Journal and the Challenges Facing It
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20 Years of Computer Games Degree Programs: From Abertay in 1997 to York in 2017
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Games and simulation in higher education
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The Importance of Computer Games Development in the Computing Curriculum in Schools