„User-Computer Interface“
Suchergebnisse
10.000+ Treffer
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In-vehicle full-window augmented reality system (FARS) for passengers: effects on spatial knowledge and user experience
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SkillAR: omnipresent in-situ feedback for motor skill training using AR
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Identification of the difference threshold for sequential curvature gain variations of redirected walking
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The relationship between a simulated glaucoma impairment and postural threat on quiet stance
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Objective quantification of dynamic spatial distortions for enhanced realism in virtual environments
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Breathing in virtual reality for promoting mental health: a scoping review
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Is virtual reality head-mounted display accepted by coaches to enhance sport performance?
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The use of virtual reality in human training: trends and a research agenda
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Factors influencing success of virtual reality in Tunisia’s cultural heritage tourism sites: a UTAUT2 approach extension
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Multimodal mapping of spatial attention for unilateral spatial neglect in VR: a proof of concept study using eye-tracking and mobile EEG
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Improvement of K-2 rifle’s live-fire accuracy using virtual reality shooting training system
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Enhancing difficult airway management training: the role of virtual reality and adaptive learning
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Efficient social distance maintenance with augmented reality
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The efficacy of adaptive training in immersive virtual reality for a fine motor skill task
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Projector-camera calibration with non-overlapping fields of view using a planar mirror
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Virtual reality game-based training for preventing falls among community-dwelling older adults with mild cognitive impairment: a pilot randomized control trial study
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A systematic review and meta-analysis of mixed reality in vocational education and training: examining behavioral, cognitive, and affective training outcomes and possible moderators
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Mixed reality representation of hazard zones while collaborating with a robot: sense of control over own safety
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Social presence in shared virtual reality experience among older adults
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Investigating the effects of density and opacity of rest frames for VR sickness reduction