„Game-based Learning“
Suchergebnisse
686 Treffer
-
Toward learning collaborative visual referring – bootstrapping neural agent learning with simulated partners in an interactive collaborative vision and language game
-
Development of a Machine Learning System for Aspect-Based Sentiment Analysis and Text Summarization of Video Game Reviews on Steam
-
Developing a framework to practice OER cycle in online workshops based on a digital learning game
-
Let's have FUN! Gamification im Mathematikunterricht
-
Retraction Note: Impact of digital game-based learning on the social competence and behavior of preschoolers
-
Role of conjecture mapping in applying a game-based strategy towards a case library: a view from educational design research
-
Digital Game-based Learning in der Bildungspraxis – Möglichkeiten, Herausforderungen und Perspektiven
-
Impact of a serious games-based adaptive learning environment on developing communication skills and motivation among autistic children
-
Stochastic learning in multi-agent optimization: Communication and payoff-based approaches
-
Vom Spielen und Lernen. Potenziale des Game-based Learning
-
Digital Game-based Learning in der Bildungspraxis – Möglichkeiten, Herausforderungen und Perspektiven
-
Designing Game-based Learning Artefacts for Cybersecurity Processes Using Action Design Research – Nascent Design Theory Implications
-
Cournot or Walras? – agent based learning, rationality, and long run results in oligopoly games = Cournot oder Walras?
-
Grundlagen, Funktionen, Empirie und Anwendungen von Social Presence in spielbasierten Lernumgebungen
-
Exploring the Potential of Digital Game Based Learning in the EFL Classroom
-
Gamification im Unterricht – ein praktischer Leitfaden für Lehrer*innen
-
Spielend lernen und chancengerecht bilden: Die Booster Game-Familie im Berufsfeld Ernährung und Hauswirtschaft
-
Non-digital game-based learning: a powerful tool to teach theories of architecture
-
Vermittlung von Informationskompetenz durch Game-Based Learning – Eine systematische Literaturanalyse
-
Digital Game-based Learning. Potenziale für die Führungskräfteentwicklung