„Game Programming“
Suchergebnisse
506 Treffer
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Equilibria for games with combined qualitative and quantitative objectives
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Special Issue on AI in Games
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Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions
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Procedural Content Generation via Machine Learning – An Overview
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Teaching Programming Courses with Digital Educational Escape Rooms (DEER): A Conceptual Proposal Conducive to Learning by Trial and Error
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A Programming Language Embedded in Magic: The Gathering
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10252 Executive Summary – Game Semantics and Program Verification
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10252 Abstracts Collection – Game Semantics and Program Verification
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General Logic Programs as Infinite Games
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The Dungeon Variations Problem Using Constraint Programming
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$$H^\infty $$ H ∞ -Optimal Control via Game-Theoretic Differential Dynamic Programming and Gaussian Processes
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Global Cardinality Constraints Make Approximating Some Max-2-CSPs Harder
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The RGB No-Signalling Game
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Reachability for Branching Concurrent Stochastic Games (Track B: Automata, Logic, Semantics, and Theory of Programming)
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A Faster Deterministic Exponential Time Algorithm for Energy Games and Mean Payoff Games (Track B: Automata, Logic, Semantics, and Theory of Programming)
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Bounding Quantum-Classical Separations for Classes of Nonlocal Games
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Game Efficiency Through Linear Programming Duality
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Fully Abstract Models of the Probabilistic lambda-calculus
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Study of a Combinatorial Game in Graphs Through Linear Programming
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Approximating Unique Games Using Low Diameter Graph Decomposition