„Game Programming“
Suchergebnisse
506 Treffer
-
Automata Theory and Logic
-
Merlin - modEl-guided reinforcement learnINg for automated testing of endless runner games
-
Online social platform competition and rumor control in disaster scenarios: a zero-sum differential game approach with approximate dynamic programming
-
Solo or Pair Programming for K-12 Students? Learning Outcomes and In-game Behaviors in a Game-Based Learning Environment
-
Decision-Making in Competitive Environments – Computation, Selection and Inverse Optimization of Nash Equilibria in Mathematical Programming Games
-
The Role of Self-Concept and Motivation Within the "Computational Thinking" Approach to Early Computer Science Education
-
Quantified integer programming with polyhedral and decision-dependent uncertainty
-
Automata Theory and Logic
-
Quantified Linear Programming
-
Automated Theorem Proving for General Game Playing
-
Solving zero-sum two-person game with triangular fuzzy number payoffs using new fully fuzzy linear programming models
-
Operations Research Problems – Statements and Solutions
-
Learning and Intelligent Optimization – 8th International Conference, Lion 8, Gainesville, FL, USA, February 16-21, 2014. Revised Selected Papers
-
Foundations of Software Science and Computational Structures – 14th International Conference, FOSSACS 2011, Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2011, Saarbrücken, Germany, March 26–April 3, 2011. Proceedings
-
Multi-Agent-Based Simulation XI – International Workshop, MABS 2010, Toronto, Canada, May 11, 2010, Revised Selected Papers
-
Foundations of Software Science and Computational Structures – 8th International Conference, FOSSACS 2005, Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2005, Edinburgh, UK, April 4-8, 2005. Proceedings
-
Internet and Network Economics – 6th International Workshop, WINE 2010, Stanford, CA, USA, December 13-17, 2010. Proceedings
-
Principles of Distributed Systems – 14th International Conference, OPODIS 2010, Tozeur, Tunisia, December 14-17, 2010. Proceedings
-
Principles of Distributed Systems – 7th International Conference, OPODIS 2003, La Martinique, French West Indies, December 10-13, 2003, Revised Selected Papers
-
Das kreative Volumen – Wie Designer kreativen Freiraum für Rezipienten interaktiver Produkte schaffen