„Computer Games“
Suchergebnisse
3.262 Treffer
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Online Role Play Games and Second Language Learning
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Nonlocal PDEs on Graphs: From Tug-of-War Games to Unified Interpolation on Images and Point Clouds
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The bounded core for games with restricted cooperation
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Dynamics and stability for a class of evolutionary games with time delays in strategies
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Model-checking iterated games
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Crowdsourcing in Video Games: The Motivational Factors of the Crowd
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Ethical and Professional Complications in the Construction of Multi-Developer Hobbyist Games
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Assignment Games with Conflicts: Robust Price of Anarchy and Convergence Results via Semi-Smoothness
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Detecting and monitoring game bots based on large-scale user-behavior log data analysis in multiplayer online games
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Endogenous games with goals: side-payments among goal-directed agents
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Novel threat-based AI strategies that incorporate adaptive data structures for multi-player board games
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Peer-to-peer live video streaming with rateless codes for massively multiplayer online games
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On the core and nucleolus of directed acyclic graph games
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Games with a Purpose (GWAPS)
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Games with a Purpose (GWAPS)
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Understanding the Transforming Revenue Models in the Games Industry – An econometric search for parameters determining the market success of video games with various revenue models
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Games | Game Design | Game Studies – An Introduction (With Contributions by André Czauderna, Nathalie Pozzi and Eric Zimmerman)
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Games, game design, game studies – an introduction
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Improving Computer Games Performance Using Batch Reinforcement Learning
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Virtual Marketing Mix – Marketing applied for Virtual Goods in Free2Play Games