„Game Programming“
Suchergebnisse
506 Treffer
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Learning C# by Programming Games
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On nash equilibria in normal-form games with vectorial payoffs
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Stochastic programming with primal–dual dynamics: a mean-field game approach
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A multi-objective fuzzy programming model for port tugboat scheduling based on the Stackelberg game
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Bi-level Programming for Stackelberg Game with Intuitionistic Fuzzy Number: a Ranking Approach
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Blockchain als Gamechanger in der Energiewirtschaft? – Ergebnisse einer österreichweiten Befragung von Entscheidungsträger/innen aus der Energiewirtschaft zu den Chancen und Risiken von Blockchain
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A convex programming-based algorithm for mean payoff stochastic games with perfect information
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Erstellung hochwertiger Shader für Unity® – Verwendung von Shader Graphs und HLSL Shaders
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Linear Programming Models and Methods of Matrix Games with Payoffs of Triangular Fuzzy Numbers
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The Composable Enterprise: Agile, Flexible, Innovative – A Gamechanger for Organisations, Digitisation and Business Software
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User Experience for Serious Games in Virtual Reality
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Exploring the efficacy of computer games as a pedagogical tool for teaching and learning programming: A systematic review
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Cost-sensitive precomputation of real-time-aware reconfiguration strategies based on stochastic priced timed games
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Game Development with GameMaker – A Primer on Game Development and Design
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Learning object-oriented paradigm by playing computer games: concepts first approach
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Game Development with Unreal Engine 5 Volume 1 – Design Phase
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User journey games: automating user-centric analysis
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Unbounded Markov dynamic programming with weighted supremum norm Perov contractions
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A simple planning problem for COVID-19 lockdown: a dynamic programming approach
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Nonlinear programming and stationary equilibria in stochastic games